Just Another Day is a game that tries to replicate what goes through my mind some days when I'm down. You play as me trying to get to the end without giving in to those thoughts. Just Another Day is a game with only one mechanic, you jump with space, and the goal is to reach the end of the level.

I don't know why but the sound is a bit off in the web version. Also, the close button is for the downloadable.

A bit of history about this game:

These last few weeks I've been a bit more down than usual, and then this last week end the One Mechanic Game Jam (https://itch.io/jam/omgjam5) happened. I didn't do it because I didn't want to make any games and I didn't want to do anything at all. But once wednesday came I felt even worse for not trying and losing that opportunity. So I made this game. I don't know if this game is on theme with the jam, it could be evolution, but who knows. I just thought that for a one mechanic game this idea might work, and that's what mattered for me.

Because I tried to make it "like a jam" I put myself a time limit and a no help from outside limit. I started making the game wednesday morning and I've just finished, friday night. I had class during wednesday, thursday and friday afternoon, so it wasn't actually three days, but also it wasn't two days, so whatever.

The big limit is that I had to made all the assets myself (except the font). I've never done sprites or music before, so it was quite a challenge, and it didn't turn out horrible, I think?


The font: https://www.dafont.com/es/vcr-osd-mono.font

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JustAnotherDay.zip 16 MB

Comments

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This was a good game with a good message. Sorry you have been feeling down. Thank you for making this game!

This comment means a lot for me. Thank you for playing it!